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Happily Adopted: Given who his mother and aunt are, his adoption was probably for the best. Good Old Fisticuffs: Good old fashioned boxing. Considering the nature of his birth, it makes sense for him to be both super athletic and super intelligent. Genius Bruiser: Although it hasn't really been mentioned since his first appearance, Steve is an Oxford University graduate. Unfortunately, it hurts quite a bit, causing him to hop up and down clutching the foot he kicked with. In Tekken Tag Tournament 2, he does have an actual kick as an item move. While clumsy looking and amateurish, it makes for a damn good launcher for juggle combos. He's also had a jumping football kick since Tekken 5. However, one of his few kicking moves is a stomp on his opponent's foot (A textbook cheat move in Boxing, since one can always pretend it was accidental), which can be followed by a quick right hook. Extremity Extremist: Kicking is for wimps! note Using the kick buttons gives him ducking and weaving maneuvers that are both for evasion and a Stance System, making him a Mechanically Unusual Fighter. The Zaibatsu wanted to implant the Devil Gene in him to create a super-soldier. Tag 2 suggests that it's actually from the Mishima Zaibatsu's early Devil Gene experiments, and 7 confirms it. Every Scar Has a Story: The one on his left arm, probably from his unusual birth. Disappeared Dad: We all know his beautiful blonde bombshell of a mother, but his father's identity remains unknown. A good Steve player can KO an opponent three times before they ever hit the ground. However he is extremely fast, tricky due to his ability to dodge and counter as part of his repertoire, and his attacks have great priority due to their speed. Furthermore you have to keep straight what punching attacks each tap of the kick button will permit you to do so you have an answer for any situation. Difficult, but Awesome: To use Steve at his best, you must be perceptive of your opponent's attacks as Steve's kick buttons are only used for dodging and weaving (meaning you can evade enemy strikes consistently but only if you're catching onto how your opponent is attacking). Death Faked for You: Between Steve and Leo's endings in TTT2, it's strongly implied that Emma Kliesen, after being admonished by her superiors, duped the Mishima Zaibatsu into thinking NT01 had died under experimental strain, while actually having him sent to an orphanage in the United Kingdom. Thanks to Emma Kliesen falsely declaring him dead, and smuggling him out of the Mishima Zaibatsu, Steve is the only known survivor from said program. Dark and Troubled Past: He was created by the Mishima Zaibatsu through in-vitro breeding using egg cells from Nina as part of a testing program aimed at creating a Super Soldier using the Devil Gene. He also has a few other moves illegal in boxing, such as a few elbow and shoulder attacks. Since the King of Iron Fist tournaments don't have a rule against using kicks, everything is fine for Steve however. Combat Pragmatist / I Am Not Left-Handed: He's a boxer, but that doesn't stop him from using a few kick attacks in his repertoire, which would be illegal in a real boxing match. Button Mashing: A happy amateur can throw off a great number of devastating combos just playing with his left and right punches, enough to infuriate a lot of players with considerably more skill. Boxing Battler: Quickly worked his way up to become the World Middleweight Champion, and one of the strongest fighters in the business. Big Brother Mentor: The Live-Action Adaptation makes him one to Jin. Badass Bookworm: Mentioned to be a graduate of the venerable Oxford University in his Tekken 4 bio. Despite being older than expected, Goss does have the blond, chiselled look required. Age Lift: In the live action he's portrayed by English former 80s singer Luke Goss as a veteran Tekken fighter connected to Jun Kazama.
Adaptational Early Appearance: He appears in Bloodline, which is a retelling of Tekken 3, the game before Steve's debut.Lack of easily accessible launcher moves means that he gets low reward out of punish opportunities, and instead has to constantly pressure opponents at very close range to make the most out of his kit. He is unique in that his Kick buttons are mainly used for dodging and weaving instead of attacking. Steve is a character centered around quick punches, suited for either slowly chipping away at the opponent or landing in-your-face counter hits.